
         
        
         
          This page (Page 
          #5) has creative activities for use in the classroom.  Kids love 
          to learn more about the plays origin and subject.  Check 
          out these articles and activities related to ArtReachs popular 
          titles: The
           Velveteen
           Rabbit, Treasure
           Island, Emperor's New Clothes, Sleeping
           Beauty, Alice in Wonderland, The
           Reluctant Dragon, Alice in Wonderland, 
          Christmas Cinderella, Sleepy Hollow, Aladdin,
           Christmas Wizard of Oz, A 
          Thousand Cranes, Amelia Earhart.  Dont
           forget, a Teachers Guide will come with your School Play Package and 
          contains tons of creative new ideas for your teaching lessons!
         
        
         
          
         
        
         ArtReach's
          Christmas Musical Velveteen
          Rabbit: Everyone's Favorite
          'Toy Story'
         Let's talk 
         about toys!
        
         TOYS:
          Have each 
         student think of all their toys and choose the one they like best. 
         Discuss their choices. Why did you choose this particular toy? Have 
         you snuggled it in bed when you sleep? If this toy came to life how 
         would it act? How would it speak? Have another student play you and 
         you play your chosen toy. Discuss life at your house and what you 
         would like to do together.
        
         
          "What
           kind of adventures do you imagine?"
          
 
 
          ArtReach's The
           Velveteen Rabbit - Roanoke Children's Theatre, Roanoke VA
         
        
         ADVENTURES: 
         What kind of adventures do you imagine when you think of your 
         favorite toy? Where do you go? Do you have battles or climb mountains 
         or face obstacles? How does your toy help you to achieve your goals? 
         Imagine new adventures youd like to take with your toy and 
         describe them to the class.
        
         ILLNESS: 
         Have you ever had a family member be very ill? What did you do to 
         help them? If you were sick what would you like people to do for you?
        
         MAGIC:
          Discuss the 
         authors use of magic in the play. How was the Skin Horses 
         magic different from the Nursery Fairys magic? Are there other 
         kinds of magic in real life? Discuss the use of your own imagination 
         as a source of magic in your everyday life.
        
         
          "How
           did the Rabbit become Real?"
          
 
          ArtReach's The
           Velveteen Rabbit - Roanoke Children's Theatre, Roanoke VA
         
        
         BECOMING
          REAL: Why 
         did the Rabbit want to become Real? The Fairy tells the Velveteen 
         Rabbit that he was Real to the boy. What do you think she means by 
         that? How did the Rabbit become Real? What made him like the wild 
         animals as opposed to the toys in the nursery?
        
         DREAMS: 
         What kinds of good dreams do you like to have? Where do they take 
         place? What role do you play in the dream? Michael is ill when he has 
         his dream. Why do you think he had that particular dream? What did he 
         learn from it?
        
         
          "What
           do you think is the main message of the story?"
          
 
          ArtReach's The
           Velveteen Rabbit - Roanoke Children's Theatre, Roanoke VA
         
        
         THE
          SEA: In the 
         play, Michael dreams of going to the sea. Discuss what its like 
         to be out in the ocean on a big boat. Talk about what might have 
         fascinated Michael. What if you found a deserted island made of candy?
        
         MESSAGE:
          What do you 
         think is the main message of the story? Is it about being Real? Or is 
         it about being loved? Why do you think the author wrote this story 
         for children to read?
        
         
          
         
        
         Ho!
          Ho! Ho! And a Bundle of Fun!
         Fun Classroom 
         Activities for ArtReach's Treasure
          Island
        
         Long
          John Silvers Missing Leg: Pirates are often 
         depicted with missing eyes, hands or legs. It is understood that 
         these injuries were the result of pirate warfare. Describe the story 
         of Long John Silvers life. Where was he born? How did he become 
         a pirate? Long John claims he lost his leg in a noble patriotic 
         battle for his country. Do you think this is true?
        
         Treasure
          Map: Roll out a long length of paper and draw a 
         treasure map using your school as the island where it is buried. 
         Where will you bury your imaginary treasure? On the playground, in 
         the cafeteria, in the gym? Draw the path to it.
        
         
           "Argg!
           Me Hearties! Kids Love to Play Pirates!"
          
 
          ArtReach's Treasure
           Island - Haoexpression, Sunnyvale, CA
          
          
         
        
         Sailing
          a Ship: Look at the picture of the ship in this 
         Teachers Guide and discuss the parts of a ship. What does each part 
         do and why is it necessary? Pretend you are sailor and stand up and 
         pretend you are in the actual ship. What will you do to get the ship 
         out of the harbor and onto sea? How do you land a ship on an island?
        
         Deserted
          Island: If you were left on a deserted island what 3 
         things would you like to have with you? A book, a computer, lots of 
         candy or toys? What things would you need to survive? How would you 
         get the things you needed?
        
         Pirate
          Names: Pirates were often 
         given names that described their personality or something they liked 
         to do. What words do you think describe your personality? Do you like 
         to play baseball, eat pasta, talk on the phone, play games? Use these 
         characteristics and make up your own pirate name. Have each student 
         say their pirate name and the reasons for it.
        
         Traveling
          on the Sea: Pirates often spent many weeks or months 
         on a boat out at sea. Think about the qualities of the sea and the 
         creatures in it. Think about the dangers such as storm, wind, rain, 
         heat. What kinds of animals are in the sea? Pretend you are one of 
         these animals and a ship is sailing over your head. What do you think 
         of that ship and what does it make your creature do? Have you ever 
         been snorkeling in the ocean? Describe what it is like under the sea.
        
         Becoming
          a Hero: Jim Hawkins has a fantasy of sailing on the 
         ocean. What is your fantasy? Would you like to climb mountains, fly 
         to the moon, climb redwood trees? Think of the place in the world or 
         beyond and describe it by writing it all down on paper. What grows 
         there? What do you eat there? What kind of clothes do you wear for 
         your adventure? Do you have to fight any enemies there? Write a story 
         about your fantasy adventure starring yourself as the hero.
        
         
          Becoming
           a Hero 
          & Traveling on the Sea
          
 
 
          Rockfish, Lynchburg, VA - 
          Newport Heights, Bellevue, WA
         
        
         Pirate
          Names: Pirates were often given names that described 
         their personality or something they liked to do. What words do you 
         think describe your personality? Do you like to play baseball, eat 
         pasta, talk on the phone, play games? Use these characteristics and 
         make up your own pirate name. Have each student say their pirate name 
         and the reasons for it.
        
         Traveling
          on the Sea: Pirates often 
         spent many weeks or months on a boat out at sea. Think about the 
         qualities of the sea and the creatures in it. Think about the dangers 
         such as storm, wind, rain, heat. What kinds of animals are in the 
         sea? Pretend you are one of these animals and a ship is sailing over 
         your head. What do you think of that ship and what does it make your 
         creature do? Have you ever been snorkeling in the ocean? Describe 
         what it is like under the sea.
        
         
         
        
         General
          Classroom
          Activities
         Creative
          dramatics
          exercises
          & games
        
         Mirror:  Have
          the students pair up (any one without a partner gets to go with the 
         instructor!). In each pair, decide who will be the "leader" 
         and who will be the "reflection" first. The reflection must 
         duplicate all actions by the leader. No speaking is allowed. The 
         leader should not try to trick or confuse the reflection. At a 
         particular time (after a couple minutes or so) the instructor claps 
         or otherwise signals that the partners should reverse roles.  
         The mirror exercise
          is used in ArtReach's The
          Emperor's New Clothes.
        
         
          "Two
           students begin an improvised scene of action."
          
 
          Emperor's
           New Clothes - Granite
           City High School, Granite City IL 
          - Fremont Civic Theatre, Canan City CO
         
        
         Freeze: 
          Have two students begin an improvised 
         scene of action that requires teamwork (washing a car, making 
         cookies, etc). After a minute or so, or as soon as they've gotten 
         "into" the routine, the instructor claps or otherwise 
         signals them to come to a complete stop - freeze!. Either choose 
         someone or ask for a volunteer to take the place of one of the two 
         frozen actors. When in place, the new actor will begin a completely 
         new and different action that evolves from the frozen pose. [For 
         instance, waxing a car could evolve into petting a dog] This repeats 
         until imaginations run dry.
        
         Pantomime: 
          Explain pantomime to children as acting without words or props. It 
         combines elements of theater and works best with a strong script or 
         actions and allows the actors to "talk" without speaking. 
         The secret is to exaggerate everything and move in slow motion.
        
         For
          simple pantomime activities, pick kids and ask them to pretend they 
         are doing, say, sports activities. The kids in the audience should 
         try to guess what the "actor" is doing. If possible, have 
         enough activities so that every child has an opportunity to pantomime.
        
         
          ·
           Lifting weights
          ·
           Bowling 
          ·
           Throwing a baseball 
          ·
           Dribbling a basketball 
          ·
           Serving a tennis ball 
          ·
           Eating foods they might get at a game, like hot dogs, peanuts, 
          popcorn, etc.
         
        
         Try
          a scripted pantomime with older kids. Some scripts are available 
         (usually for a small fee) on the Internet but older kids can easily 
         develop their own script from simple fairy tales and traditional 
         stories, such as "The Tortoise and the Hare."
        
         Improvisation: For
          improvisational dramatics, the actors do not have a script and they 
         perform spontaneously. The unpredictability lends itself especially 
         well to comedy. You do not need a script or prepared scenes, but 
         detailed instructions and improv game ideas are available in Funny 
         Bones: Comedy Games and Activities and On Stage: Theater Games and 
         Activities for Kids, both written by Lisa Bany-Winters.
        
         
         
        
         ArtReach's
          Sleeping Beauty, Lesson
          ideas and Pictures of Rehearsals
         CLASSROOM 
         DISCUSSIONS AND ACTIVITIES
        
         DIFFERENT 
         VERSIONS: Read both versions of the story and discuss which 
         elements are similar and which are different. The castle, fairies, 
         prince, spinning wheel and the kiss are in both stories. These 
         stories were written many years ago.  Why do you think these are 
         the parts of the stories that we remember the most?
        
         
          Kids
           and teachers make rehearsals fun!
          
 
 
          Lighthouse Drama Players, 
          Appomatox VA - Rehearsals for ArtReach's Sleeping
           Beauty
         
        
         FOLK 
         TALES: The Brothers Grimm did not think that they were 
         creating fairy tales. They were more interested in collecting stories 
         that ordinary people told each other. Perrault used folk tales and 
         added to them to create his own story. Discuss how the reasons for 
         both directions. Consider the stories of another famous fairy tale 
         writer, Hans Christian Andersen. Is he more like the Grimms or Perrault?
        
         FAIRIES: 
         Read the section on the history of fairies in this Teachers 
         guide. How do fairies differ from living humans? Are they real or 
         imaginary? Why do you think these beings play such a strong role in 
         so many fairy tales? Do you like to pretend that you have a fairy as 
         a friend. Describe your personal fairy and tell the class what
          magical powers your fairy has and why. Write a short story about how 
         your fairy helped you in a trouble that you have at home, on the 
         playground or at school.
        
         
          "What
           magical powers does your fairy have and why?"
          
 
          Lighthouse Drama Players, 
          Appomatox VA - Rehearsals for ArtReach's Sleeping
           Beauty
         
        
         FAIRY 
         TALES: Now that you have considered fairies, what do you think 
         make sup a fairy tale? What must the fairy do in order to make the 
         story end happily? If you were a fairy what things would you do to 
         make things end happily in real life?
        
         CREATIVE WRITING: 
         Have the class write a fairy tale together. Remember to include the 
         Princess, the Prince, the good fairies and the bad fairies. To help 
         them create the story, provide them with settings such as the forest, 
         a mountain, a castle, an island in the sea. Set it in the past or 
         consider setting their story in the future which might include cities 
         and outer space. Roll out paper on the floor and have them draw and 
         paint different scenes from their own story.
        
         SPINNING WHEELS: 
         Read the section in this Teachers guide about spinning wheels. What 
         do spinning wheels do and how do they work? How might a person prick 
         their finger on such a device? Why did they use spinning wheels in 
         the past but not today?
        
         
          "
           What do spinning wheels do and how do they work?"
          
 
          Lighthouse Drama Players, 
          Appomatox VA - Rehearsals for ArtReach's Sleeping
           Beauty
         
        
         LIFE IN 
         THE MIDDLE AGES: Talk about how the spinning wheel was one of 
         the chores of a medieval family. Read the section in this 
         Teachers Guide about Life in a Medieval Village. What other 
         chores might they do that we do not do today? Would you like to live 
         in those times or do you think it is better to live today? What might 
         be better? What might be worse.
        
         MUSIC: Listen
          to a recording of The Sleeping Beauty ballet by Pyotr Tchaikovsky. 
         Much of the music in the play is taken from this ballet. Listen to 
         various movements and discuss how the tempo and composition enhances 
         the story. Can you pick out which parts are identified with Morgana 
         and which parts are identified with the fairies?
        
         
         
        
         Imagination:
          A Wonderland All Around Us
         ArtReach's
          Alice in Wonderland Activities
        
         Objective: 
          Help students understand the importance of imagination, creativity 
         and the creative arts - for everyone, children and adults alike. 
          Just like Alice's adventure, imagination is a Wonderland all around us.  
        
         Activities:  
         Have the class reflect on the familiar story of Alice In 
         Wonderland.  Use the synopsis in this guide (or another source),
          view the video, or simply discuss the story as you and they know it.
        
         
          · Ask students to write a 
          summary of the story (50-100 words). 
         
          · Allow students to read 
          their summaries to the class.
         
          · Ask students to draw 
          their favorite character or scene (and tell why they picked that 
          character - can combine with summary story, above - helpful in 
          assigning roles in the play!).
         
          · Display all the 
          drawings (great as a guide for costume and set design!). 
         
          · Ask students to name (or
           draw) the "real life" characters (Lewis Carroll, 
          Alice, what about all five Alices!). 
         
          · Ask students to name 
          (or draw) the "imaginary" characters from Wonderland (White
           Rabbit, Cheshire Cat, Caterpillar, Mad Hatter, Dormouse, March Hare, 
          Queen of Hearts, etc.)
         
        
       
        
         Discussion
          / Questions:  Have a 
         class discussion about what it would be like to suddenly fall down a 
         deep hole (or walk through a door, or crawl under a bed&ldots;) 
         and end up in a strange place - a make-believe place - like Wonderland. 
        
         Do you think there's actually 
         a strange, magical place like Wonderland?
        
         
          (There was for Alice!  
          Wonderland is an imaginary place created by the man who wrote the 
          story, Lewis Carroll.  Even Alice and all the characters in the 
          story are imaginary [though Alice was based on a real-life 
          Alice].  But isn't imagination a wonderful thing?  Without 
          it we wouldn't have wonderful stories like Alice In Wonderland, The 
          Wizard of Oz, Peter Pan, Cinderella.)
         
        
         Can you think of your own 
         magical place?  What would you call it?
        
        
         
          "We
           can be like Alice - to create a Wonderland."
          
 
 
          ArtReach's Alice
           in Wonderland - Ocean Bay Middle School, Myrtle Beach SC
         
        
         Who would live in your magic land? 
        
         
          (You? Me? White Rabbits? 
          Squawking Flamingos?  Space aliens? Dinosaurs? Green 
          elephants?  Hump back camels and chimpanzees?  Unicorns?)
         
        
         Can you grow nineteen feet 
         tall?  Or shrink to three inches? 
        
         
          (No, but maybe you can 
          imagine what it would be like to be the tallest person in the 
          world?  Sometimes the only way we can "do" something 
          is to imagine doing it.)
         
        
         Continue the discussion.
        
         What would it be like if we 
         couldn't imagine fun or silly or impossible things?
        
         If we couldn't play?  If 
         we had to be serious and real all the time?
        
         Even adults like to imagine 
         fun things, don't they?  (Ask the teacher)
        
         So even though we can't really 
         do everything we want to, sometimes we can be like Alice by using our 
         imaginations to create a Wonderland where anything is possible - by 
         writing stories, painting pictures, telling tales, playing games&ldots;
        
         Or performing a play.
        
         
         
        
         Study
          Materials for ArtReach's The
          Reluctant Dragon
         SYNOPSIS OF THE 
         PLAY - Read the Book, Compare, Discuss
        
         The
          Reluctant Dragon first appeared in 1898 as a short story by 
         Kenneth Grahame. It has been read and loved by kids and grown-ups 
         ever since. The story tells of a child that wishes for the adventure 
         of romantic conflict and a dragon who would rather spend his days 
         enjoying the gentle joys of civilized life. Over the course of the 
         story we begin to wonder at the need for conflict and understand the 
         dragons desire for peace and gentleness.
        
         ArtReachs play begins as 
         the Old Folks describe the land of Pleasant Valley where everything 
         is quiet and serene. Widget a boy (or girl) of the village asks his 
         father and the old shepherds of the village what dragons were like 
         many years ago. The shepherds tell him of the dragons named Raggedy 
         Bones and Bristletooth, two man eating dragons that were killed long 
         ago by the legendary Saint George. Widget dreams of fighting such a 
         dragon himself.
        
         
          "Widget
           dreams of fighting such a dragon himself."
          
          Grody Gobsters 
          in ArtReach's The Reluctant Dragon 
          Superior Arts Youth Theatre, MI
         
        
         Widgets friend Hairytoes 
         arrives with the news that some creature is lurking the valley. The 
         two explore and find a dragon named Mortimer who is nothing like the 
         dragons the shepherds described. In fact, this dragon wants nothing 
         more than to be friends. Widget is offended that the dragon is 
         cowardly and not real.
        
         On their way home the two boys 
         run into the town bullies, Scumworth and the Grody Gobsters. 
         Scumworth is the son of the King and the other bullies follow him in 
         his menacing ways. The Gobsters try to frighten Widget and Hairytoes 
         but the boys make up a story to save themselves from a fight and rush home.
        
         At home, Widget tries to tell 
         his parents about the dragon he found. But Widget soon learns that if 
         he does not describe a scary and dangerous dragon he will not be 
         believed. Wishing he could impress his parents, he goes to sleep that 
         night angry at Mortimer for not being real.
        
         The next day the entire town 
         is gathered around the King Fancy Pants who tells the people they are 
         in danger from a real dragon. Widget and Hairytoes realize that the 
         Grody Gobsters saw Mortimer and have told the King. The town is in an 
         uproar as the King announces that the dragon will be slain by the 
         Great Saint George. Terrified that the gentle dragon is in peril, the 
         boys run to warn him. But Mortimer fears nothing, serene in his 
         belief that kindness will triumph over aggression.
        
         Afraid for their friend, 
         Widget and Hairytoes run to the Master Guru on the mountain to tell 
         them what to do. The Guru instructs them that they must do three easy 
         steps to train their dragon for the fight against Saint George. They 
         must: 1.) Hold their dragon and 2.) Protect their Dragon. When this 
         is done they should return to learn the third step.
        
         
          "Three
           easy steps to train their dragon."
          
 
          Superior Arts 
          Youth Theatre, Marquette MI - Main Stage Players, Grass Valley CA
         
        
         Widget and Hairytoes go to 
         Mortimer and succeed in their attempt to Hold Their Dragon and 
         Protect Their Dragon. However, when the King insists that there 
         should be a bloody battle between Saint George and Mortimer at 
         sunrise, the friends are terrified for the life of their friend.
        
         Together, Widget, Hairytoes, 
         Mortimer and Saint George go to the Master Guru to learn how to train 
         the dragon for the fight at sunrise. The Guru tells them that the 
         third rule is to Love Your Dragon. The friends are frightened at this 
         less than specific answer. But Saint George has a plan.
        
         At sunrise the Villagers are 
         all assembled for the glorious fight between Saint George and 
         Mortimer. A rowdy fight ensues with the cheers and encouragement of 
         every Villager. It looks at first as if the dragon will win, but when 
         Saint George is wounded and seemingly near death, he whispers that 
         only Widget may win the battle. Widget and Mortimer stage a rousing 
         battle that inspires the Villagers to excitement. At last Widget wins 
         and the crowd erupts in surprise cheers of triumph!
        
         
          "Widget
           wins - the crowd erupts in cheers of triumph!"
          
 
          Kitscoty 
          Elementary, AB, Canada - Superior Arts Youth Theatre, Marquette MI
         
        
         The King and his Villagers 
         exit as the friends recover themselves and we learn that Mortimer has 
         been only superficially wounded and that Saint George is not hurt at 
         all. They have secretly conspired to throw the battle and make it 
         look as if Widget won. As Saint George says, After the battle, 
         no one really cares who lost and who won.
        
         Widgets parents are very 
         proud of Widget and the Grody Gobsters congratulate him. Widget and 
         his friends are delighted that the battle was accomplished without 
         bloodshed and life will go on as peaceably as it did at the beginning 
         of the story.
        
         At close, the Villagers 
         celebrate the days exuberant festivities as the new friends 
         enjoy each others company and simply spend a lovely and 
         peaceable evening together. In the end, civilized behavior has 
         triumphed over unruly conflict and violence.
        
         
          As
           a rule, indeed, grown-up people are fairly correct
          on
           matters of fact; it is in the higher gift of imagination
          that
           they are so sadly to seek.
          -- Kenneth Graham
         
        
         
         
        
         Classroom
          Activities
         General 
         Preparation for 'Alice
          in Wonderland'
        
         Talk about theatre and what a 
         play is.  What other plays have you seen?  Describe them to 
         the class.  Why do you think certain parts of those plays are 
         memorable to you.  What do you expect this play will be 
         like?  What is the difference between seeing a play on 
         television or movies and seeing actors perform it live?
        
         Read the synopsis in the 
         Teachers Guide and discuss the story.  You may also want to read 
         the book by Lewis Carroll.  Can you find Wonderland on the 
         map?  Why not?  Why do you think all the characters in the 
         story act the way they do?  Who is your favorite character and why?
        
       
        
         Talk about how Lewis Carroll 
         had to use his imagination to make up all the strange things that 
         Alice encountered in Wonderland.  Can you make up crazy 
         characters and animals like that?  Think of animals you know 
         like a bird or a horse.  Now give the animal special 
         characteristics.  Is you animal selfish or wise?  Handsome 
         or silly?  Is he hungry or hot or happy or skinny?  Where 
         does he live?  What does he where and eat?  What kind of 
         sounds does he make?  Can he talk? 
        
         Name your animal.  Can 
         you pretend to be your animal and introduce yourself to the rest of 
         the class?  Can they guess what kind of animal you are without 
         telling them?  If they can, they you have just become a great 
         actor!  (This is a great exercise to later help in the role 
         selection process).
        
         Roll out some plain wrapping 
         paper and make a group drawing of Wonderland.  Show the path 
         Alice took and draw the characters she met along the way: White 
         Rabbit, Pigeons, Caterpillar, Cheshire Cat, Mad Hatter, Gardeners, 
         Queen of Hearts, Flamingoes, etc.  You can even make the drawing 
         real big and use it as a backdrop for the performance!
        
         
         
        
         A
          Christmas Cinderella:  Read the story before performance 
         and show!
         ArtReach puts 
         Holiday Twist on Classic Fairy Tale
        
         As A
          Christmas Cinderella begins the Chorus sets the scene:  
         Long ago in a faraway land it was a cold and silent night.  All 
         members of the cast and audience set the mood by singing "Silent 
         Night".  Cinderella enters her lonely room after a long day 
         of hard work.  She looks out her window and gazes at the 
         beautiful castle on the hill and sings of her dreams for a better 
         life.  Cinderella climbs into bed, shivers beneath her blanket 
         as Chorus sings her to sleep.
        
         But Cinderella 
         is not alone.  She has six mouse friends who scamper in the 
         room.  Sam, the ring-leader tells them he has heard there will 
         be a Christmas ball at the castle on the hill!   The mice 
         bemoan Cinderella's plight - all work, no play and nothing to wear to 
         the ball.  They decorate a spindly Christmas tree to cheer  
         her but have only meager offerings:  a block of moldy cheese, a 
         thimble and a safety pin. They hope a song will help - the mice and 
         audience sing "O, Christmas Tree".
        
         
          The
           mice and audience sing "O, Christmas Tree"
          
 
          A
           Christmas Cinderella - International Academy, Bulacan, Philippines
         
        
         Greta 
         Snaggle-Bones roars onstage demanding her special Christmas tea! 
          Stepsisters Bella-Bomb and Lulu-Lolly have their own outrageous 
         demands. They sing "Bring the tea and the cups, Cinderella" 
         and poor Cinderella must rush to serve them.  At the castle on 
         the hill King Grumble-knees has a problem.  He fumes that his 
         fool son the Prince will not get married and the King is restless for 
         an heir.   He demands that his assistants, Snitwick and 
         Sez-So, gather every unmarried maiden for his Christmas ball that 
         very night.
        
         Snaggle-Bones 
         and the Stepsisters are singing a comic version of "The Twelve 
         Days of Christmas" when the King's Assistants arrive with 
         invitations to the ball!  When Mister Snitwick includes 
         Cinderella in the invitation her stepsisters laugh and Cinderella 
         tells him that she cannot go because has nothing to wear.  
         Scrubbing the floor, Cinderella weeps and again sings of her hopes 
         and dreams.  
        
         Fairy Godmother 
         appears in all her splendor.  With the help of the audience and 
         the mice Fairy Godmother works her magic and soon Cinderella is 
         dressed in a beautiful gown.   The audience helps as Fairy 
         Godmother turns a pumpkin into a Christmas sleigh with none other 
         than the Mice as Flying Reindeer!   When Fairy Godmother 
         wonders who will drive the sleigh, who should appear but Santa 
         himself!   It is not yet Christmas Eve so he has the night 
         off and would be honored to drive Cinderella to the Christmas 
         ball!  Off they go, dashing through the snow, as Fairy Godmother 
         reminds them to believe in the magic and be home at the stroke of midnight.
        
         
          Fairy
           Godmother turns a pumpkin into a Christmas sleigh.
          
 
          A
           Christmas Cinderella - International Academy, Bulacan, Philippines
         
        
         Christmas cheer 
         abounds and the Chorus decorates the stage for the Christmas Ball as 
         everyone sings "Deck the Halls".    Miss 
         Hooty-Toot leads a comic band of Fancy Ladies who compete for the 
         Prince's attention.  Irritated by his father's plan the Prince 
         announces that he will only marry when he falls in love!  At 
         that moment his eyes fall on Cinderella.
        
         When 
         Snaggle-Bones and the Stepsisters arrive Cinderella runs from the 
         hall with the Prince following close behind.  He asks her to 
         dance and for a brief moment it seems Cinderella's dream has finally 
         come true.  But all too soon the clock strikes twelve.  Off 
         she flies, leaving her shoe.  The dumbfounded Prince orders that 
         the King's Assistants find the owner, for that lady will be his wife.
        
         The King, 
         Assistants, Fairy Godmother and even Santa sing a round of "A 
         Shoe a Slipper or a Boot" hoping for a Christmas Day 
         wedding.   When the King's Assistants show up at the Snaggle-Bones
          house each lady tries the shoe but none of them can squeeze into 
         it.  At last, Cinderella is asked to try and her foot glides 
         into the lovely slipper.  The Prince appears and sings, 
         "Suddenly I have found my true love." and asks her to marry 
         him.  As the everyone sings "Joy to the World"  
         Cinderella and the Prince are wed.
        
         
          Everyone
           is invited to the wedding party, even the Chorus!
          
 
 
          A
           Christmas Cinderella - International Academy, Bulacan, Philippines
         
        
         Everyone is 
         invited to the wedding party, even the Chorus!  There is cheese 
         for the Mice and cookies are served to everyone including the 
         audience!  Prince Charming dances with each girl who played 
         Cinderella while everyone cheers, "hip, hip, 
         hooray"!   Santa makes a return appearance, asking 
         Fairy Godmother to dance.  All cast members waltz the stage and 
         even the audience joins in.  At last, Fairy Godmother waves her 
         magic wand and the Christmas fairy tale is at an end.  Santa 
         calls out:  "Merry Christmas, everyone!  Ho, ho, ho!"
        
         
          "Christmas,
           my child, is love in action."
          Dale Evans
         
        
         
         
        
         Glossary
          for ArtReach's 
         The Legend of Sleepy Hollow
         Words found in 
         Washington Irving's Classic Halloween Story
        
         Abundance: 
         Having a great or plentiful amount of something.
        
         Actuate: To
          put into motion or action; activate.
        
         Anecdotes: A
          short account of an event or incident, especially those of an 
         interesting or amusing nature.
        
         Arrogance: 
         Overbearing pride.
        
         
          Washington
           Irving's Classic Halloween Novel for Kids
          
 
          The
           Legend of Sleepy Hollow - Shawnee Playhouse, Shawnee on 
          Delaware, PA
         
        
         Atmosphere: 
         The dominant mood or emotional tone of any given place.
        
         Behooved: 
         To be necessary or proper for, as for moral or ethical considerations.
        
         Burrs: 
         A rough or irregular protuberance on any object, as on a tree.
        
         Cherish: To
          hold or treat as dear.
        
         Conquest: The
          winning of favor, affection, and/or love.
        
         Dame: The
          mistress of a household.
        
         Dimension: measurement
          in length, width, and thickness.
        
         Foreboding: 
         A strong inner feeling about the future and what is to come.
        
         
          "Specter:
           A ghost; some object of terror or dread."
          
 
          The
           Legend of Sleepy Hollow - Chaffey College, 
          Rancho Cucamonga CA
         
        
         Frolic: 
         Playful behavior or action; a prank.
        
         Garnish: To
          adorn or show off something ornamental.
        
         Gaunt: Extremely
          thin and bony.
        
         Invigorate:
          To fill with life and energy.
        
         Lank: 
         Lean; gaunt; think. Oddly long and slender.
        
         Lull: To
          soothe or quiet.
        
         Margin: 
         A border or edge. o Maxim: A principle or rule of conduct.
        
         Mettle: 
         Courage and fortitude: A man of mettle.
        
         Murmur: A
          mumbled noise; a low, continuous sound; i.e., the wind.
        
         Persevere: To
          persist in anything, despite how difficult it may be.
        
         
          Words
           for Students, Classroom Activities
          
 
          The
           Legend of Sleepy Hollow - Shawnee Playhouse, Shawnee on 
          Delaware, PA
         
        
         Pious: Relating
          to religious devotion.
        
         Pommel: The
          protuberant part at the front and top of a saddle.
        
         Potent: Powerful,
          persuasive, capable.
        
         Psalmody: 
         The practice of setting psalms to music.
        
         Rapturous: Full
          of or feeling extreme joy or delight.
        
         Resplendent: 
         Shining brilliantly; gleaming.
        
         Specter: A
          ghost; some object of terror or dread.
        
         Squall: A
          sudden disturbance or commotion.
        
         Trouper: A
          loyal, dependable worker or participant in a job or other undertaking.
        
         Vocation: 
         A job, business, profession, or a calling.
        
         Woeful: 
         Full of woe; wretched; unhappy.
        
         Thanks to: Middle Tennessee 
         South University, MTSU Theatre and Dance, Murfreesboro
        
         
         
        
         Theatre
          Games for the Classroom, ArtReach's Plays and Aladdin
         Fun
          Games for Elementary / Primary School Students
        
         Fruit
          Bowl (Anyone Who) Game
        
         Class
          in a circle, each child sits on a chair. 
        
         Teacher
          is in the middle and explains the rules of the game. 
        
         Students
          think of four things (e.g. anyone who had breakfast, anyone who 
         likes rap music, anyone who has a watch on, anyone who watches a 
         particular TV program).
        
         When
          the person (student or teacher) in the middle calls out something 
         you have on, have done, have seen etc., you must leave your chair and 
         move to another one, BUT YOU MUST NOT SIT ON A CHAIR ON EITHER SIDE 
         OF THE CHAIR YOU ARE PRESENTLY SITTING ON.
        
         The
          person left without a chair (the teacher is participating) becomes 
         the person in the middle, calling out the next criteria for moving. 
         The person in the middle must speak quickly and clearly.
        
         VARIATIONS:
          Students crawl, moonwalk, walk backwards (start with hands on 
         chairs), run, twist, skip, jump to chairs.
        
         Magician's
          Power Game
        
         The
          teacher takes on the role of the almighty powerful Magician who 
         holds in his/her hands the most potent power of the universe (the 
         Magician's hands and arms begin to shake with the awesome power and 
         he/she begins to hum, slowly making it louder and louder).
        
         
          The
           Magician's Power Game is Great for Aladdin!
          
 
 
          Young Aladdin 
          Cast, Solano Youth Theatre, Vacaville, CA
         
        
         Meanwhile
          the students who have been seated in a circle begin to hum also. 
        
         The
          Magician explains hat he/she is going to send the power to other 
         magicians, but warns that those magicians seated either side of the 
         one holding the POWER will be shrivelled if they don't protect 
         themselves by raising the hand and placing it on the cheek nearest to 
         the person holding the POWER.
        
         The
          POWER is passed by throwing it with great force to another whilst 
         calling out their name
        
         Noises
          accompany the passing of the power, such as room ro shhooom. 
        
         Every
          time someone is shrivelled, he/she leaves the circle. 
        
         The
          winners are the last two magicians.
        
         Trust
          Run Game
        
         Students
          are in pairs.
        
         Students
          line up like a race, one partner behind the other, facing the finish 
         line which the teacher has marked out.
        
         The
          person behind closes his/her eyes and holds onto the hands of the 
         person in front.
        
         The
          teacher says "Go!" and the students race off. Once they 
         reach the line they swap places and race back. The most difficult 
         thing is to keep your eyes closed.
        
         
         
        
         Fun
          Activities & Ideas for A Christmas Wizard of Oz
         Taking a Step 
         Closer to ArtReach's
          A Christmas Wizard of Oz
        
         Science:
          Study cyclones, tornadoes, 
         blizzards etc. You may want to make your own - When the cyclone hits, 
         Dorothy and her house travel in the storm. You can make your own 
         version of a cyclone with two soda bottles, some water, a little 
         glitter and some duct tape. Fill one of the bottles with water and a 
         small amount of glitter. Tape the two bottles securely together at 
         the openings. Flip the full bottle to the top position and swirl them 
         so that the water forms a whirlpool or cyclone as it flows into the 
         other bottle. You may also want to get out the encyclopedia (or 
         library books) to learn about cyclones and weather in general. Learn 
         about rust. What causes rust? What can be done to prevent it?
        
         
          "Is
           That Santa's Reindeer in the Sky?"
          
 
          Stuffed Lion and Toy Friends, 
          The Rhodes School, Houston TX
         
        
         Geography:
          Get out an encyclopedia about 
         Kansas (or library books). Learn about the climate, the weather and 
         the people of Kansas. You may also wish to make a map of Kansas. Talk 
         with your child about the words North, South, West and East. Label 
         four walls of a room with these words. This would be a great time to 
         teach your child how to use a compass. As you drive around town, talk 
         about the directions that you are traveling.
        
         Health:
          Learn about the heart and the 
         brain. Talk about the importance of each organ. Can we live without 
         either of them?
        
         Creative
          Writing: Have your child write a 
         story with themselves as the main character. In the story, have them 
         go to a strange land through a strange mode of travel and describe 
         all of the unusual people and the weird things they do while 
         there.   Write a biographical sketch of at least three of 
         the characters in the book, "Wizard of Oz."  Compare 
         and contrast two or more characters in the book. You may take this a 
         little further and do the compare/contrast exercise with the same 
         character, comparing the character as they appear in the book and as 
         they appear in the movie.  Compare/contrast the book and the 
         Warner Brothers movie staring Judy Garland. My preference would be to 
         watch the movie AFTER reading the book, but this is up to you.
        
         Math:
          Figure
          out how long after the story was written that the movie was 
         released. How many numbers you can find while reading the book?
        
         Drama:
          Have your child create a play 
         based on the book.  Create costumes for characters in the story, 
         by drawing or sewing. Recite portions of the book, using correct 
         pronunciation, diction, voice inflection, etc.  Create scenery 
         for your play.
        
         
         
        
         World
          Peace Activity for A 
         Thousand Cranes
         Social 
         Studies/Humanities Classroom Activities
        
         (From First 
         Stage Theatre Study Guide for A
          Thousand Cranes:
          https://www.firststage.org/media/pdf/CRANES_EG.pdf
         Taken from: 
         https://worldpeace.org.au/world_at_peacePBS.asp )
        
         1. Discuss with students what 
         rights should be "universal" and apply to people in all nations? 
        
         
          a. Begin by asking students 
          about the basic rights of children. "Kids everywhere 
          deserve..." might be a good way to start. 
         
          b. To prompt discussion, you 
          may want to visit the online bulletin board at the PBS "Not For 
          Ourselves Alone" Web site, where children submitted ideas for a 
          Kid's Bill of Rights. How important are these ideas? Do they apply to 
          kids every where? https://pbskids.org/stantonanthony/bill_of_rights.html
         
          
           Advanced
            Discussion - Children's Cry for World Peace
           
 
           Professional Production, A
            Thousand Cranes, by Gemini Collective, Angle Park, SA, Australia
           (Adelaide Fringe Festival 
           Award 2018)  Sadako's Story
          
         
        
         2. See what international 
         organizations like the United Nations and UNICEF have to say about 
         this subject. (You may want to provide a brief introduction to the 
         two organizations to help students contextualize this information.)
        
         
          a. Visit the UN's Human Rights 
          in Action interactive exhibit. There, students may access a 
          multimedia display built around the UN's Declaration of Human Rights. 
          (Note: in addition to "plain language" versions of each 
          article in the Declaration, this exhibit offers activity ideas built 
          around each article, so this may be expanded into a longer curricular 
          unit if you wish.) https://www0.un.org/cyberschoolbus/humanrights/index.asp
         
          b. UNICEF's Convention on the 
          Rights of the Child site offers useful information that you may 
          paraphrase for younger children. https://www.unicef.org/crc/ 
         
        
         3. Call to the class's 
         attention those statements related to safety, security, and world peace. 
        
         
          a. How important do these 
          ideas seem in the UN and UNICEF declarations? How often were they 
          mentioned in class discussion? 
         
          b. What do students think--is 
          life in a peaceful neighborhood a "right" that we should 
          try to ensure for every person?
         
        
         4. Ask students to imagine 
         what a world at peace might be like. To help them imagine this, have 
         them visit the United Nations "Pictures of Peace" exhibit. 
         There, students will see drawings by other kids from around the world 
         and a collaborative poem created by children from 38 countries in 
         1997. https://www.un.org/cyberschoolbus/gallery/peace/index.asp
        
         5. Use online photography 
         galleries (or have students create their own artwork) as part of an 
         original multimedia composition about world peace. 
        
         
          a. Each student (or groups of 
          students) should write a poem or short essay about the world at peace 
          and choose art work that complements their writings. 
         
          b. An online photography 
          gallery you might visit is the United Nations Staff Photography 
          Gallery https://www0.un.org/ cyberschoolbus/gallery/staffphoto/thumbs.asp
         
        
         6. Finally, discuss why people 
         commit acts of violence. What might make individuals, groups, or 
         nations commit such violent acts? To have a World At Peace, how can 
         we prevent conflict--at home, at school, in our communities, and 
         around the world? Brainstorm ideas to share with families and local officials.
        
         7. As an extension, you may 
         want to explore the United Nations "Preventing Conflict" 
         curriculum, which includes international progress reports, case 
         studies, activities, and recommended resources. https://www.un.org/cyberschoolbus/briefing/conflicts/index.htm
        
         
         
        
         Kirigami
          for Classroom Activities - Tie-in to ArtReach's
          A Thousand Cranes
         Fun for 
         Teachers and Students
        
         Many
          schools learn 
         to craft origami for productions of A
          Thousand Cranes.  Introduce your kids to its sister craft 
         for even more fun.
        
         Kirigami
          is a variation of origami that includes cutting of the 
         paper, rather than solely folding the paper as is the case with 
         origami, but typically does not use glue.  Kirigami comes from 
         the Japanese words "kiru" (to cut) and "kami" 
         (paper). It is similar to origami because some folding is involved, 
         but different because the primary method of creating a design is the 
         skillful cutting of the paper.  In the United States, the term 
         kirigami was introduced to paper crafters by Florence Temko in 1962. 
         The practice was described in detail in her book Kirigami, the 
         Creative Art of Papercutting.
        
         Kirigami
          Tips:  Symmetry is a very important part of 
         kirigami. When the paper is folded before it is cut, the resulting 
         design is the same on both sides. Simple kirigami projects may 
         consist of four-fold symmetry created by folding the paper in half 
         horizontally, then folding it in half vertically. At the other end of 
         the spectrum, 12-fold symmetry can be created by folding the paper in 
         half, then folding it into thirds, and then folding it in half again.
        
         
          Kirigami
           is a
           great craft project for students.
          
 
 
          Kirigami projects by Herberger 
          Young Scholars Academy ASU, AZ, A
           Thousand Cranes production
         
        
         Most
          kirigami patterns have solid lines to indicate where 
         to cut and shaded areas to show what portion of the paper will be 
         removed when you are done. Dashed lines normally indicate mountain 
         folds or valley folds.
        
         Kirigami
          can technically be done with any type of paper, 
         although the thinner paper is a must for projects that involve lots 
         of folding. For pop-up cards, several crafters recommend using 
         watercolor paper because the subtle texture adds interest to the design.
        
         For
          some people, a craft knife is easier to use than 
         scissors when working on a kirigami project. Use a knife with a sharp 
         blade and invest in a self-healing mat to avoid damaging your work surface.
        
         Kirigami
          for Children: Learning how to use scissors correctly 
         helps develop a child's fine motor skills. Completing simple kirigami 
         projects is a good way for kids to practice cutting. Scissor Craft 
         has several printable kirigami projects for young children. Making 
         paper doll chains or paper snowflakes is also a form of kirigami. 
         Check out PaperSnowflakes.com for a selection of unique snowflake 
         cutting patterns.
        
         Kirigami
          Projects: One very popular example of kirigami is the 
         pop-up greeting card. By artfully folding and cutting the paper 
         before gluing it to a colored background, you can make an image such 
         as a teddy bear or a bouquet of flowers appear to pop-up from the 
         page when the card is opened.
        
         
         
        
         What
          happened to Amelia Earhart?
         Classroom 
         Discussion for ArtReach's play, Amelia
          Earhart
        
         On July 2nd, 1937 Amilia 
         Earhart and her navigator Fred Noonan were close to completing the 
         last leg of her daring around-the-world flight. They were supposed to 
         land on a tiny island in the Pacific Ocean with the help of a Coast 
         Guard ship named the Itasca.  Tragically, communication was lost 
         with Earhart's aircraft and it never made it to Howland Island.
        
         A massive search by the US 
         Government began for the wreckage, but it was never found. 80 years 
         later, it remains one of the greatest mysteries of all time: what 
         really happened to Amelia and Fred on that fateful day?
        
         
          "It
           remains one of the greatest mysteries of all time."
          
 
 
          ArtReach's Amelia
           Earhart - The Rev Theatre, Auburn NY
         
        
         There are three prevailing 
         theories of what might have happened. The first is that the plane 
         simply ran out of gas and plummeted into the ocean. However, the 
         search for her plane covered some 250,000 square miles. Additionally, 
         in 2002 and 2006, two extensive searches of the sea floor using the 
         latest technology failed to turn up any sign of the plane.
        
         Another theory is that they 
         landed north of Howland on the Island of Marshall and were captured 
         by the Japanese, possibly believing that they were spies.
        
         The final theory is that they 
         landed on Nikumaroro Island when they couldn't find Howland Island. 
         Nikumaroro is 350 nautical miles southwest of Howland, so it is 
         plausible that they could have managed to land there instead.
        
         
          "There
           are three theories of what might have happened."
          
 
 
          ArtReach's Amelia
           Earhart - The Rev Theatre, Auburn NY
         
        
         Earhart's final transmission 
         indicates that they were flying on a northwest to southwest 
         navigational line. If Noonan missed Howland, they would have kept 
         flying on that line to find it: northwest would have been open ocean 
         for thousands of miles, to the southwest would have been Nikumaroro.
        
         Perhaps they survived as 
         castaways for a time on that tiny speck of an island. This would 
         support reports from people who claimed they received radio 
         transmissions from her for three nights after the crash, as well as 
         artifacts made out of aircraft metal that were found on the 
         uninhabited island.